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dc.contributor.advisorFelimon, Rosemarie G.
dc.contributor.authorDel Rosario, Jayron A.
dc.date.accessioned2024-04-29T05:38:30Z
dc.date.available2024-04-29T05:38:30Z
dc.date.issued2022-07
dc.identifier.citationDel Rosario, J. A. (2022). Development and evaluation of interacting Mathematics instructional module enhanced by self-assessment. [Master’s thesis, West Visayas State University]. WVSU Institutional Repository and Electronic Dissertations and Theses PLUS.en
dc.identifier.urihttps://hdl.handle.net/20.500.14353/380
dc.description.abstractThis design research aimed to develop an interactive mathematics instructional module enhanced by self-assessment for the third quarter of Mathematics 10. The processes were patterned on the Analyze, Design, Develop, Implement and Evaluate (ADDIE) Model. The "analyze," "design," and "develop" stages were done using the data gathered from the result of the researcher-made test, which identified the five least mastered competencies in the 3rd quarter of mathematics 10, which are: illustrate the probability of a union of two events and the intersection of events, illustrate the combination of n objects, solve problems involving permutation of n different objects, circular permutation, n alike objects, find the probabilities of independent and dependent events and identify and solve problems on conditional probability. On the other hand, the interviews of eight mathematics teachers handling Grade 10 mathematics subjects were subjected to thematic analysis. Most respondents suggested an interactive module as supplementary material for the previous quarter. Furthermore, in the "implement" stage, the interactive module was piloted in one Grade 10 section of 39 learners. Experts rated the material's acceptability in the "evaluate" stage, and the learners answered the satisfaction survey form. Mean and standard deviation were used in the analysis of quantitative data. In general, the experts' evaluation of the developed interactive module was highly acceptable, and the learners were satisfied. The module mentioned above may be used as review material, particularly for struggling learners who need help clarifying mathematical concepts. Learners may utilize their laptop or computer to appreciate the module's interactivity fully. Quasi-experimental research may be conducted to ascertain the effectiveness of the developed interactive module.en
dc.format.extentxv, 220 p. : .ill. (col.).en
dc.language.isoenen
dc.publisherWest Visayas State Universityen
dc.subjectMathematicsen
dc.subjectInteractive Mathematicsen
dc.subjectDevelopment and evaluation of mathematicsen
dc.subjectMathematics instructional moduleen
dc.subjectAnchored instruction theoryen
dc.subjectElaboration theoryen
dc.subjectSymbol systems theoryen
dc.subject.lcshMathematicsen
dc.subject.lcshMathematics--Study and teachingen
dc.subject.lcshTeaching--Aids and devicesen
dc.titleDevelopment and evaluation of interacting Mathematics instructional module enhanced by self-assessment.en
dc.typeThesisen
dcterms.accessRightsLimited public accessen
thesis.degree.disciplineMathematicsen
thesis.degree.grantorWest Visayas State Universityen
thesis.degree.levelMastersen
thesis.degree.nameMaster of Arts in Educationen
dc.contributor.chairBelarga, Alona M.
dc.contributor.committeememberSagge, Roberto Jr. G.


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