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Android interactive word game in mother tongue for early childhood learners
dc.contributor.author | Siosan, Rosie Jane P. | |
dc.contributor.author | Lavilla, Josephine R. | |
dc.contributor.author | Dequilla, Ma. Asuncion Christine V. | |
dc.contributor.author | De Castro, Joel T. | |
dc.date.accessioned | 2024-05-02T03:36:57Z | |
dc.date.available | 2024-05-02T03:36:57Z | |
dc.date.issued | 2021-06 | |
dc.identifier.citation | Siosan, R. J. P., Lavilla, J. R., Dequilla, Ma. A. C. V., de Castro, J. T. (2021). Android interactive word game in mother tongue for early childhood learners. Indonesian Journal of Electrical Engineering and Computer Science. 22(3), 1787-1795. | en |
dc.identifier.issn | 2502-4752 | |
dc.identifier.uri | https://hdl.handle.net/20.500.14353/404 | |
dc.description.abstract | As ownership of mobile devices increases, the trend in the use of information and communications technology (ICT) in education also advances. In line with the mandate of the department of education to develop interactive strategies, this study aimed to design, develop, and evaluate an android interactive word game in Mother Tongue on the level of acceptability of the system based on content, instructional quality, technical quality, presentation and organization, and accuracy and up-to-dateness to address the gap for interactive mobile learning. This study used developmental and quasi-experimental research. The first phase of the study used developmental research to design, develop, and evaluate the acceptability of the android word game. The second phase of the study used quasi-experimental to evaluate the effectiveness of the developed android word game on the pupils' academic performance in mother tongue. The evaluation of the information technology (IT) experts resulted to a very acceptable rating for the android interactive word game, which was observed to be effective based on the higher post-test mean score or higher mean score of the pupils in the spelling skills after their exposure to the android interactive word game. | en |
dc.description.sponsorship | The research team would like to extend their gratitude to West Visayas State University-Main Campus, West Visayas State University-Pototan Campus, and Pototan Pilot Elementary School for the constant support in the successful conduct of this study. Likewise, our heartfelt thanks to the whole WVSU Community, our family, relatives, and friends, and to those who were not mentioned and acknowledged but contributed so much in the completion of this research, thank you so much for your prayers and encouraging words. To God be the highest glory. | en |
dc.language.iso | en | en |
dc.publisher | Institute of Advanced Engineering and Science | en |
dc.relation.uri | en | |
dc.rights | CC0 1.0 Universal | * |
dc.rights.uri | http://creativecommons.org/publicdomain/zero/1.0/ | * |
dc.subject | Android application | en |
dc.subject | Innovative tool | en |
dc.subject | Interactive word game | en |
dc.subject | Mother tongue | en |
dc.subject | Spelling application | en |
dc.subject | Early childhood learners | en |
dc.subject | Instructional technology | en |
dc.subject | Instructional materials | en |
dc.subject | Spelling skills | en |
dc.subject | Hiligaynon | en |
dc.subject | Mobile learning | en |
dc.subject | Game-based learning | en |
dc.subject | Manipulative games | en |
dc.subject | Interactive strategies | en |
dc.subject | Evaluation form for non-printed instructional materials | en |
dc.subject.lcsh | Android (Electronic resource) | en |
dc.subject.lcsh | Word games | en |
dc.subject.lcsh | Native language | en |
dc.subject.lcsh | Early childhood education--Activity programs | en |
dc.subject.lcsh | Interactive multimedia | en |
dc.subject.lcsh | Educational technology | en |
dc.subject.lcsh | Teaching--Aids and devices | en |
dc.subject.lcsh | Spelling ability | en |
dc.subject.lcsh | Mobile communication systems in education | en |
dc.subject.lcsh | Gamification | en |
dc.subject.lcsh | Educational games | en |
dc.subject.lcsh | Teaching strategies | en |
dc.title | Android interactive word game in mother tongue for early childhood learners | en |
dc.type | Article | en |
dcterms.accessRights | Open access | en |
dc.citation.journaltitle | Indonesian Journal of Electrical Engineering and Computer Science | en |
dc.citation.volume | 22 | en |
dc.citation.issue | 3 | en |
dc.citation.firstpage | 1787 | en |
dc.citation.lastpage | 1795 | en |
dc.identifier.doi | 10.11591/ijeecs.v22.i3.pp1787-1795 | |
local.isIndexedBy | Scopus | en |
dc.subject.sdg | SDG 4 - Quality education |
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